Pro Evolution Soccer PES 2012

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Konami (33 game)
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Konami (23 game)
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While it offers more in the way of refinement than something completely new, there are tweaks in PES 12 that change the way it plays, removing many of the frustrations that plagued previous games in the series. AI improvements ensure your teammates attack, defend, and pass in a more believable manner, while smoother animations mean you're treated to a better-looking experience. Not all the tweaks hit the mark; off-the-ball control is tricky to master, online modes feel sparse next to FIFA, and a renewed sense of speed actually makes PES 12 less realistic than its predecessor. But it's that very speed that also makes it a great game by offering up an exciting, fluid game of football that's a joy a play.

Last year's PES saw the introduction of a more accurate passing system that required you to place the ball precisely, controlling direction and power. Ultimately, this made PES a slower and more considered experience, pushing it firmly into the simulation space occupied by FIFA. While PES 12 retains this passing system, the overall flow of the game has changed. It's faster and more fluid, with the change being immediately apparent when you see players moving more gracefully than ever before. Performing fast-paced runs, passing long balls, or going for glory with an optimistic shot from outside the box is easier than in previous games, and a lot of fun to boot.

PES 12's fluidity doesn't mean that realism has taken a backseat, though. Numerous AI tweaks change the way your team members play, making them less of a hindrance to each match. Some of those tweaks are immediately apparent while others are subtler, but all have an impact on gameplay. For instance, improvements made to the AI mean that computer-controlled players offer more support. The AI is actually good at anticipating your next move, running to open areas of the pitch just as you receive the ball. This lets you make better use of open space for more inventive plays. Active AI also incorporates improvements to dummy and diagonal runs. If you run in wide, a supporting player will run with you, zigzagging around the opposition and placing himself in an open area so you can get a pass in and cross the ball into the box.

It's not just offensive play that has received an overhaul. In previous versions of PES, defenders would often move out of position and leave gaps for the opposition to exploit. In PES 12, a new zonal defence feature plugs those gaps. If you look at your defence, you'll see that players maintain defensive lines, making it much trickier for the opposition to attack. This also extends to the relationship between your defenders and midfielders; you can see them working together to charge down attacking players and win the ball.

If you'd rather take direct charge of your players, you can use off-the-ball control. There are two types to choose from: teammate assisted and teammate manual. In assisted mode, you select another player by pressing R3 and move the right analog stick before making a pass or cross. This directs any pass to the player, forgoing the use of the power bar to control the kick. It also instructs the selected player to move forward and make runs, using the Active AI improvements. Even more direct control is available using teammate manual controls, which lets you control an off-the-ball player completely. The left stick moves the player with the ball, while the right stick moves the player off the ball.

Getting to grips with the system is tricky; it's much like trying to pat your head and rub your stomach at the same time. It takes some serious practice to nail it, but once you do, it's a powerful tool for creating chances on goal. You can perform spectacular-looking set plays, with multiple players running into the box to confuse the opposition's defence, letting you pick one key player to send the ball to the back of the net. However, if you're playing against a friend locally, he or she will be able to see whom you're selecting, which makes the feature more useful when playing against the AI or in online matches.

System Requirements

OS: Windows XP SP3, Vista SP2, Windows 7
CPU: Intel Pentium IV 2.4GHz or equivalent processor
HDD: 8GB free hard disk space
VIDEO: DirectX 9.0c compatible video card. 128MB Pixel Shader 3.0 (NVIDIA GeForce 6200 / ATI Radeon X1300 / Intel HD Graphics 2000/3000)

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