The only game that gives players the ability to be in real world events, Medal of Honor Warfighter lets you experience the action as it might have taken place in the field. The new Medal of Honor Warfighter game is inspired by and has been developed with Tier 1 Operators from an elite, international community. This personal story was written by actual Tier 1 Operators while deployed overseas. In it, players step into the boots of these warfighters and apply unique skill sets to track down a real global threat, in real international locations, sponsored by real enemies.
Medal of Honor: Warfighter uses the Frostbite 2.0 engine, which was made by another subsidiary of EA, DICE, which was the partner for Medal of Honor (2010). The engine has vastly improved the graphical schematics and allowed for more complex scenes.
Old features from the previous engine, such as "asking for ammo", peak & lean, and sliding have returned from the old engine. New features in the campaign are things like the Dynamic Door Breach and micro-destruction.
The story focuses on two Navy SEALs of AFO Neptune, namely Mother and Preacher. The game also focuses on their family life back at the States to reveal the family men behind the warriors.
The game won't be based on a specific battle, instead focusing on real-world events such as Somalian pirate attacks and hostage rescues in the Philippines.